And there you have it: video game addiction has now been officially classified as a disorder by the World Health Organisation. As head of Lawrence Corp’s gaming division, you’d think this would come as a blow. Not at all, in fact; I’m glad people will be getting the treatment they deserve, and in a strange way, it also legitimizes the place of video games in ordinary life.
No one should have to suffer through an addiction, but now the downsides are now officially recognised and given the attention they deserve.
I should know; I’ve suffered from it myself. Quite recently, in fact. I suppose it still has some way to go before people treat it differently to just playing too much, but I was slightly embarrassed. Fortunately there was the online community. One such friend went to see a psychiatrist in the local Mornington Peninsula; said it helped him immensely. In retrospect, that seems like what I should’ve done. That is, both go to see a psychiatrist AND shipped myself off to the Mornington Peninsula for a bit of rest of relaxation. It certainly would’ve beaten trying to get to a stressful office job every day and thinking about nothing but the game.
I know, there are people with worse addictions and mental problems out there. But that’s not a healthy way to think. And now that I work at Lawrence Corp, things are just better. This company *cares* about the mental states of its employees, even as they have us developing and testing games and consoles every day. The upper management knows the dangers of addiction. No doubt if anyone under their management needed a bit of counselling, they’d be allowed a trip to a psychiatry clinic in Mornington, and dare I say a bit of time to gather their thoughts on the beach. It’s truly a great company.
A wonderful company indeed.